THE EFFECT OF USING PICTIONARY GAMES ON STUDENTS"™ENGLISH VOCABULARY

Authors

  • Rianda Rita Ayu nglish Language Education Study Program of Languages and Arts Department Teacher Training and Education Faculty Tanjungpura University Pontianak
  • Sofian Sofian nglish Language Education Study Program of Languages and Arts Department Teacher Training and Education Faculty Tanjungpura University Pontianak
  • Eusabinus Bunau nglish Language Education Study Program of Languages and Arts Department Teacher Training and Education Faculty Tanjungpura University Pontianak

DOI:

https://doi.org/10.26418/jppk.v7i9.28105

Abstract

Abstract

The paper discusses the effectiveness of using Pictionary game to increase students"™ English vocabulary at the seventh grade students of SMP Kemala Bhayangkari Pontianak. The aim of this research was to know whether teaching vocabulary by using pictionary game was effective to the seventh  grade students"™ .The research method was pre- experimental research with one group pretest-posttest design. The sample was the seventh grade students that consisted of 22 students. The data was collected using measurement technique. The result of this research is analyzed by t-test. The t-ratio 9.58 was higher than the t-critical that was 2.093 on table distribution with α =0.05. Therefore, the alternative hypothesis (Ha) which stated "Teaching Vocabulary by Using Pictionary Game to seventh grade students of   Kemala Bhayangkariof JuniorHigh School Pontianak effects the students vocabulary achievement significantly" was accepted. It showed that Pictionary Game affect significantly on students"™ English vocabulary achievement.

Keywords : Pictionary game, vocabulary

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Published

2018-09-26