PERANCANGAN ANIMASI 3D DENGAN MENGGUNAKAN TEKNIK STOP MOTION DAN PARTICLE SYSTEM PROGRAM STUDI TEKNIK INFORMATIKA UNIVERSITAS TANJUNGPURA

Authors

  • Agung Wijayanto Universitas Tanjungpura

Keywords:

Animation, 3D, Stop Motion, Particle System.

Abstract

Stop motion is one of the traditional animation  technique that has been use from the beginning  of an early animation film up until now.  As one  of the traditional technique, there is a lot of  things that can not be animated with stop  motion. One of them is a movement of an  animation that shape like a particle with abstract  and fuzzy movement. Based on that reason, the  production of an short animation film is  conducted that will combine stop motion  technique with particle system; which is a digital  animation technique. In this research, particle  system technique will be added in post  production so the elemental effects that can"™t be  produce by stop motion technique can be added.  Resulting in one animation that combine the  traditional animation technique, stop motion,  with digital animation technique, particle  system. From the qualitative comparative  technique that comparing the scene before and  after post production state of effects, also  quantitative comparative technique with the sum  of particle that had been emitted and the pixel  count and also velocity count. It is concluded  that the particle system technique succeeded in  covered the lack  of stop motion technique in  animated the movement of an abstract and fuzzy  object.

References

McCormick, John A. 1995. Multimedia

System. McGrawHill.

Nusim, Roberta. 2011. Animation:

Greeting Movement Frame by Frame.

AMPAS.

Priebe, Ken. A. 2011. The Advanced Art

of Stop Motion Animation. Boston.

Nelson Education, Ltd.

Reeves, William. T. 1983. Particle

Systems A Technique for Modeling a

Class of Fuzzy Objects. California.

Lucasfilm Ltd.

Downloads

Published

2014-10-29

Issue

Section

Articles